March 17, 2008

QUEST! LAME!

Let me start by saying I was actually excited for this quest, but deep down inside I knew, Oh I knew that it was going to be a stand around and le the Monsters and Garion kill us game.

Deep down, every battle game is a let Garion kill us game.

So knowing this I kinda forced my way into being a monster. I did this for two reasons, one, I wanted to have fun, and two, I really wanted to use imolation.

I don't know about anyone else, but I had fun, sacrificing victims was awsome, I also took a long, long nap in the volcano.

But the things that I did notice were pretty bad. One, The effect use of feeblemind right out side the forest.

Feeblemind was way, way too big, and that was a problem, cause people were using it to win.

Also, no one was playing by the rules. Sue I'll admit it, I had a few too many deaths, but god damn, when I walking to Jeff to ask him a question about his new phone, don't run up and hit me in the back. Its pretty damn obvious that I'm on hold when I have no weapon in my hand walking to someone who (gasp) also has no weapon in their hand, but a cell phone instead.

I sure as hell didn't take that death.

It was our first Quest, but it really wasn't a quest, I'm pretty sure that quests have goals, and because it didn't have a goal, it was pretty much a large failure.

March 13, 2008

The Art of Standing Around

The other day, something came over me, something so horrid it only happens once in a blue moon...

For those who don't know me that well, I'm a calm, easy going guy, but sometimes something in me snaps, and Zooma comes out. Okay, sure Zooma is my nickname, but Zooma is also a different side of my personality, its my competitive side. The side of me that will never back down, will never stop fighting, the side will will destroy everything, until I'm dead myself.

Sure playing at Tetsu is all good fun, but its not like the good ole' days. The days at Al Lopez...

Jared, Jared, Jared. The single most flawed, but helpful thing he had taught us at Red Dawn, was 'Our job is not to live, our job is to die'. There are many things wrong with this statement, but a few things right. Yah, we want to stay alive in combat, but what shouldn't happen is that we pussy out of fights in order to stay alive. We're not all assassins, we shouldn't run away from fights. (Not saying assassins are gay, but...)
At Red Dawn, we always faught to our greatest ability, we never backed down, and we always prevailed. All because we had the stigma of death in our heads, we realized it didn't matter if we died, there will always be other games, what really mattered was the fact that we died knowing we did everything we could of for the better of our team.
I don't see this at Tetsu, I see allot of standing, and waiting, letting the thirty archers do all of the work. All because we don't have a Jared telling us its okay to die. Not saying we Jared himself, just saying we need someone to reassure us that it is okay to go all out.

So it happened, and everything died...

So there I am, doing nothing on the bridge, my team doing nothing behind me, and the other team doing nothing in front of me. And I snapped. That wasn't the way it was suppose to happen, when did Amtgard become an archer game? So Zooma came out. I killed people, I broke shields, I destroyed. Just like the good ole' days...

Lopez, I miss you...
But soon we shall return...